The Roblox Launch Blueprint + private Discord — $37/month · Cancel anytime
Studio Link Method
Join for $37/mo
The Studio Link Method · No coding experience needed

Stop Buying Roblox Templates. Build Your Own Games, Without Writing Code.

The Studio Link Method: the workflow I use to plan, build, model, animate and script Roblox games in days. You describe it, Studio builds it. Plus a private Discord where I review your game every week.

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YES, I WANT TO BUILD MY GAME
✓ 30-day money-back guarantee ✓ Cancel anytime ✓ Instant access
My latest game: peaked at 409 players at once, with zero ads · week one: top 7% for day-1 retention · top 8% for paying players
The opportunity

Roblox isn’t just a game anymore. It’s a platform that pays its creators.

$1.5B+ paid to Roblox creators in 2025 Source: Roblox FY2025 annual report (10-K)
138M daily active users on Roblox Source: Roblox Q3 2026 results
7 days to build a full game with the method The same workflow I use on every game
Why templates don’t work

A template gives you one game. A blueprint lets you make every game after it.

You get a clone Thousands of people bought the same file. Reskin it and you’re one of hundreds of identical games.
It’s a black box When something breaks or you want a new feature, you don’t know which script to touch.
Then the trend dies One template is one game. When the trend moves on, you’re back to buying another file.
The method

You describe it. The method builds it.

One 20-minute setup links a builder straight into Roblox Studio. From then on you describe what you want, it plans, builds, models and scripts it, and you learn to check and improve every step. Seven stages, from setup to your first players.

0 Set Up Set up your Studio Link in about 20 minutes, and learn to work with it safely.
1 Plan Get your concept, full game design doc and in-game economy done in one sitting.
2 Build Describe your world and watch it get built in Studio: map, terrain and lighting.
3 Model & Animate Generate 3D models from a description, make them game-ready, and bring things to life with animation.
4 Script The Link writes the code. You learn what it does, how to test it, and what to check.
5 Monetize Get your game passes, in-game purchases and store UI built for you.
6 Launch & Grow Icon, settings, publish, then your first players, ads and updates.
The difference

Templates give you a game. The method lets you make any game.

Buying a template ✕ One game you didn’t build and don’t understand ✕ The same file thousands of others have ✕ Stuck the moment something breaks ✕ Buy again every time the trend changes
The Launch Blueprint ✓ It builds what you describe, so it’s your idea ✓ You understand every system it builds ✓ You can fix it, change it and add features ✓ A method you reuse for every game after
Everything you get

The Blueprint + the members Discord

The written blueprint: 7 stages, 29 short lessons, setup to first players$147 value
The Link Command Library: copy-paste commands for every stage$97 value
My starter simulator project (.rbxl), a fallback if you get stuck$97 value
Luau script library: 15 reference scripts to check generated code against$67 value
Publishing checklist$27 value
Monetization cheat sheet$27 value
BONUSThe 10 Errors Every Beginner Hits (and the fixes)$17 value
BONUS50 Simulator Theme Ideas$17 value
MEMBERSPrivate Discord community: share builds, get unstuck, meet other builders$47/mo value
MEMBERSWeekly game reviews: post your game, get a video of my feedback$97/mo value
MEMBERSLive calls every two weeks: build with me and ask anything$97/mo value
MEMBERSAdvanced scripts: new systems added for members$47/mo value
MEMBERSAlways updated: new lessons and commands when Roblox changes$27/mo value
Total value$811
Everything you need to build your first game, plus me in your corner every week while you do it.
Membership$37/mo
JOIN NOW — $37/MONTH Secure checkout · Cancel anytime · 30-day money-back guarantee
Is this for you?

Built for beginners who want to actually ship.

You’ve played Roblox for years and want to build your own game
You want a side project with real upside, not another 9–5 hustle
You’ve tried ecom or dropshipping and want a business with no inventory
You’ve never written a line of code — and that’s fine
Proof

Results From Games I’ve built and published

Screenshots from Roblox’s own creator dashboard, from my latest game’s first week after release. Percentiles are Roblox’s benchmarks against other experiences.

409 players at once, at peak First two weeks, 100% organic, no paid ads
Top 7% for day-1 retention 17.67% came back the next day (typical: 8.63%)
Top 8% for paying players 2.59% bought something (typical: 0.50%)
29 min average playtime Top 11% (typical: 12 min)
Roblox creator dashboard: 29.0 min average playtime (89th percentile), 17.67% day-1 retention (93rd), 0.71% day-7 retention (51st), 2.59% payer conversion (92nd), 71.7 Robux average revenue per paying user (51st), 3.34% play-through rate (78th)
Week-one benchmarks, unedited. Not every number is top-tier, and that’s the point: these are real.
Roblox dashboard showing 409 concurrent users
A peak of 409 people playing at the same time in the first two weeks, with no paid ads.
Against other simulator games Top 3% day-1 retention · top 6% playtime · revenue per payer 3× the typical simulator
Roblox daily benchmarks against the simulation genre: 40.8 min average playtime (94th percentile), 21.38% day-1 retention (97th), 0.48% day-7 retention (40th), 1.59% payer conversion (84th), 221.8 Robux average revenue per paying user (82nd), 2.56% play-through rate (64th)
Roblox’s daily benchmark view, compared only against games in the same genre.
Inside the blueprint

7 stages. 29 short lessons. Setup to first players.

Each lesson takes about 10 minutes to read, and every stage ends with a checkpoint.

Plain-English steps, no fluff
Copy-paste build commands
A checkpoint at the end of every stage
00Set Up
  1. What the Studio Link actually is
  2. Install everything you need
  3. Create your Studio Link
  4. Your first linked build, and how to undo it
Checkpoint: Studio linked
01Plan
  1. See what you’re going to build
  2. Pick your game idea
  3. Let the Link write your game plan
Checkpoint: Concept locked
02Build
  1. Describe your map and have it built
  2. Terrain, lighting and atmosphere by prompt
  3. Using Studio’s built-in tools alongside the Link
  4. Keeping it fast on phones
Checkpoint: World built
03Model & Animate
  1. Generate 3D models from a description
  2. Make generated models game-ready
  3. Optional: fully custom models
  4. Animate objects and UI by description
  5. Character animation: what the tools can and can’t do yet
Checkpoint: Models in game
04Script
  1. How to ask for game systems
  2. Core loop, upgrades and rebirths
  3. Saving player progress
  4. Automated playtesting and debugging
  5. Security: what to check in generated code
Checkpoint: Game playable
05Monetize
  1. Game passes and developer products
  2. Build your store UI by description
  3. Pricing and store placement
Checkpoint: Store live
06Launch & Grow
  1. Icon and thumbnails
  2. Settings, questionnaire and mobile test
  3. Hit publish
  4. First players and Roblox ads
  5. Analytics and planning your first update
Checkpoint: Your game is LIVE
GET INSTANT ACCESS — $37/MO
What builders say

From first build to first players

★★★★★“Publishing my game was a great experience! It’s already reached 10K+ visits, and I couldn’t be happier with the results! It is growing every day.”
Jason Tiller
Jason TillerPublished his game
★★★★★“I finally got to bring a game idea I’d been dreaming about to life, and the result was even better than I imagined! Seeing my vision turn into a real, playable game has been incredible.”
Kayla Ross
Kayla RossBuilt her dream game idea
★★★★★“I had absolutely zero coding or tech experience, so I never thought I’d be able to make my own game. But somehow, I turned an idea in my head into a real game, and seeing it all come together was honestly amazing!”
Mike Marx
Mike MarxNo coding background

Real builders I’ve helped. Individual results vary.

Build your game or get every cent back.

Go through the blueprint. If you don’t think your first month was worth it, email us within 30 days and we’ll refund it. No questions, no hoops. Cancel anytime after that with one click.

Questions

Do I need coding experience?No. The Studio Link writes the code. You learn what it’s doing, how to test it and what to check.
Can’t I just buy a template?You can, and you’d have one game you don’t understand. The blueprint teaches you how every system works, so you can change it, fix it and build the next game yourself. You still get my starter project to build from.
What do I need?A computer that runs Roblox Studio (free) and the AI assistant the Studio Link runs on (free to start). Stage 0 walks you through setup step by step.
What happens when the tools change?They will, often. Because the blueprint is written, it’s updated as the tools change, and you get every update free.
Is this a video course?No. It’s a written blueprint: short, plain-English lessons that cover every stage. And if you get stuck, post in the Discord or bring it to the next live call.
Do I need a powerful PC?[Minimum specs for Roblox Studio — Windows or Mac.]
How long does it take?I build in 7 days. Go at your own pace — most people can finish in a few weeks of evenings.
Will I make money from my game?I can’t promise that — results depend on your game, effort and players. The blueprint shows you how to build, monetize and publish so you have a real shot.
How does the membership work?It’s $37 a month. You get the full Blueprint right away, plus the Discord, weekly game reviews, live calls every two weeks and every new update. Cancel anytime in one click.

Stop playing other people’s games. Build yours.

I’M IN — JOIN FOR $37/MONTH 30-day money-back guarantee · Cancel anytime

Earnings disclaimer: We make no guarantee that you will earn any money using the techniques in this course. Results depend on your effort, skill and many factors outside our control. Any examples shown are not typical.

This site is not affiliated with, endorsed by or sponsored by Roblox Corporation. Roblox is a trademark of Roblox Corporation. This site is not part of Facebook or Meta Platforms, Inc.

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